AI Insights · Timothy · October 2023
Top 5 First Person Games in Central America Q3 2023
An overview of the performance metrics for the top 5 first-person games on a unified platform in Central America during Q3 2023. Data sourced from Sensor Tower.
In the third quarter of 2023, the performance of the top 5 first-person games on a unified platform in Central America showcased varied trends in weekly downloads, revenue, and active user engagement. Below is a detailed analysis of these metrics.
Arena Breakout: Realistic FPS from Level Infinite saw notable fluctuations in its weekly downloads and active users. Weekly downloads started strong at 274K in mid-July, peaked at 393K the following week, and then gradually declined, stabilizing at around 63K to 82K by the end of September. The game’s weekly active users mirrored this trend, starting at 236K and reaching a high of 333K, before settling at around 205K to 261K. In terms of revenue, the game experienced a peak of $26K in mid-August, closing the quarter with a consistent range between $19K and $24K.
Block Crazy Robo World by Craft Trending Studio maintained a steady performance throughout the quarter. Weekly downloads hovered between 134K and 172K, with a slight dip to 99K in late August. Active user numbers were robust, starting at 1.1M and gradually increasing to 1.26M by the end of September. However, the game did not generate any revenue during this period.
Craftsman: Building Craft from StarGame12 showed a consistent pattern in weekly downloads and active users. Downloads ranged from 97K to 199K, with a notable spike in mid-August. Active users saw a slight decline from 1.04M in late June to around 965K by the end of September. Similar to Block Crazy Robo World, this game did not report any revenue.
Traffic Rider by skgames experienced a gradual decline in both weekly downloads and active users. Downloads started at 158K in late June and decreased to around 98K by the end of September. Active users followed a similar trend, dropping from 998K to approximately 812K. Weekly revenue remained relatively stable, ranging from $663 to $923, peaking at $895 in the last week of September.
Call of Duty: Mobile Season 8 from Activision Publishing, Inc. showed strong engagement metrics. Weekly downloads were consistent, fluctuating between 99K and 134K. Active users started at 1.24M in late June, peaking at 1.37M in early August, and closing the quarter at around 1.25M. Revenue peaked significantly at $465K in early July and remained robust throughout the quarter, closing at $183K in late September.
These insights are based on data from Sensor Tower, providing a comprehensive view of the performance of these top first-person games in Central America. For more detailed insights, visit Sensor Tower.